MotionScan was pioneered in the Rockstar game L.A.Noire. Over 400 actors went through the capture rig in Culver City, Los Angeles in a three month period and over 2200 pages of dialog was captured for cut scene and in game use. A typical capture would include technical operators, sound technicians, make up, catering, script co ordination and production logistics for any customer. Bring your script, your shooting schedule and your actors and you are ready to go.
We are happy to provide test days at cost to games teams, pre viz companies and CG productions so that you can try MotionScan data in your pipeline.
Because the capture process is so fast we believe that there is strong economic advantage in using MotionScan over and above the incredible fidelity.